AI Insights · Timothy · July 2023
Top 5 Vikings Games Performance on Unified Platform in Germany Q2 2023
Explore the performance trends of the top 5 Vikings games in Germany during Q2 2023, including weekly downloads, revenue, and active users.
During the second quarter of 2023, the top 5 Vikings-themed games on a unified platform in Germany exhibited varied performance trends. Here, we delve into the weekly downloads, revenue, and active user statistics for each game, based on data from Sensor Tower.
Viking Rise: Valhalla by IGG.COM saw a significant rise in weekly revenue, peaking at around $95K in mid-May. Weekly downloads showed an early spike, reaching over 56K in mid-April, but steadily declined to around 8.4K by the end of June. Active users followed a similar trend, starting at 26.6K in early April and ending at approximately 22.6K in late June.
Vikingard from NETEASE INTERACTIVE ENTERTAINMENT PTE. LTD experienced a gradual decrease in weekly revenue, starting from $93.8K at the end of March and dropping to about $42.2K by mid-June, before slightly recovering to $51.7K by the end of June. Downloads also saw a downtrend, beginning at 5.7K in late March and falling to roughly 3.2K by the end of June. Active users showed a steady decline from 16.3K to around 9.9K over the quarter.
Lucky Buddies by Joyvoo Ltd. maintained relatively stable weekly revenue, hovering around $9K throughout the quarter. Downloads fluctuated, reaching a peak of 1.9K in late May, but dropped sharply to 233 by the end of June. Active users peaked at 3.2K in early June, but decreased to approximately 1.5K by late June.
Vikings: War of Clans from Plarium LLC displayed a varied revenue pattern, with a notable peak of $89.2K in late April and a low of $32.9K in early June before a recovery to $82.1K by the end of June. Weekly downloads were modest, peaking at just over 2K in late May. Active users reached their highest at 2.8K in late May and fluctuated to end the quarter at around 2K.
Frostborn: Coop Survival by Kefir showed a steady decline in weekly revenue, from $5.5K in early May to $2.3K by the end of June. Weekly downloads remained relatively low, fluctuating between 277 and 418. Active users were consistent, maintaining around 1K and slightly decreasing to 834 by the end of June.
For more detailed insights and data, visit Sensor Tower.